This means that we’re simply not entirely satisfied yet by the level of polish on offer in the co-op mode. It will also not be available during this Beta phase. But as we’re working around the clock to polish every part of the game, we will be forced to release the co-op mode in an early access state on launch. It includes 12 factions and three massive grand campaigns playable in co-op. This game is an incredibly ambitious project for our small team and we’ve worked hard to release a sequel improved in every way over the original. ![]() We’d also like to tackle an important topic as we near the full release of Battlefleet Gothic: Armada 2. Much like in the last Beta, we’re really interested in getting your feedback about all aspects of the game: balancing, technical issues, and now also the campaigns, including the Necron and Imperium first sectors. Make sure to read our Quick Start Guide and the more detailed How to Start guide to prepare for the Beta. ![]() You’ll find some highlights and a patchlog at the end of this post. The team has worked hard on your feedback from the first Beta and this second Beta will bring a lot of balance tweaks and bug fixes.
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